242 lines
4.5 KiB
JavaScript
242 lines
4.5 KiB
JavaScript
import {
|
|
Box3,
|
|
Float32BufferAttribute,
|
|
InstancedBufferGeometry,
|
|
InstancedInterleavedBuffer,
|
|
InterleavedBufferAttribute,
|
|
Sphere,
|
|
Vector3,
|
|
WireframeGeometry
|
|
} from 'three';
|
|
|
|
const _box = new Box3();
|
|
const _vector = new Vector3();
|
|
|
|
class LineSegmentsGeometry extends InstancedBufferGeometry {
|
|
|
|
constructor() {
|
|
|
|
super();
|
|
|
|
this.isLineSegmentsGeometry = true;
|
|
|
|
this.type = 'LineSegmentsGeometry';
|
|
|
|
const positions = [ - 1, 2, 0, 1, 2, 0, - 1, 1, 0, 1, 1, 0, - 1, 0, 0, 1, 0, 0, - 1, - 1, 0, 1, - 1, 0 ];
|
|
const uvs = [ - 1, 2, 1, 2, - 1, 1, 1, 1, - 1, - 1, 1, - 1, - 1, - 2, 1, - 2 ];
|
|
const index = [ 0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5 ];
|
|
|
|
this.setIndex( index );
|
|
this.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
|
|
this.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
|
|
|
|
}
|
|
|
|
applyMatrix4( matrix ) {
|
|
|
|
const start = this.attributes.instanceStart;
|
|
const end = this.attributes.instanceEnd;
|
|
|
|
if ( start !== undefined ) {
|
|
|
|
start.applyMatrix4( matrix );
|
|
|
|
end.applyMatrix4( matrix );
|
|
|
|
start.needsUpdate = true;
|
|
|
|
}
|
|
|
|
if ( this.boundingBox !== null ) {
|
|
|
|
this.computeBoundingBox();
|
|
|
|
}
|
|
|
|
if ( this.boundingSphere !== null ) {
|
|
|
|
this.computeBoundingSphere();
|
|
|
|
}
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
setPositions( array ) {
|
|
|
|
let lineSegments;
|
|
|
|
if ( array instanceof Float32Array ) {
|
|
|
|
lineSegments = array;
|
|
|
|
} else if ( Array.isArray( array ) ) {
|
|
|
|
lineSegments = new Float32Array( array );
|
|
|
|
}
|
|
|
|
const instanceBuffer = new InstancedInterleavedBuffer( lineSegments, 6, 1 ); // xyz, xyz
|
|
|
|
this.setAttribute( 'instanceStart', new InterleavedBufferAttribute( instanceBuffer, 3, 0 ) ); // xyz
|
|
this.setAttribute( 'instanceEnd', new InterleavedBufferAttribute( instanceBuffer, 3, 3 ) ); // xyz
|
|
|
|
//
|
|
|
|
this.computeBoundingBox();
|
|
this.computeBoundingSphere();
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
setColors( array ) {
|
|
|
|
let colors;
|
|
|
|
if ( array instanceof Float32Array ) {
|
|
|
|
colors = array;
|
|
|
|
} else if ( Array.isArray( array ) ) {
|
|
|
|
colors = new Float32Array( array );
|
|
|
|
}
|
|
|
|
const instanceColorBuffer = new InstancedInterleavedBuffer( colors, 6, 1 ); // rgb, rgb
|
|
|
|
this.setAttribute( 'instanceColorStart', new InterleavedBufferAttribute( instanceColorBuffer, 3, 0 ) ); // rgb
|
|
this.setAttribute( 'instanceColorEnd', new InterleavedBufferAttribute( instanceColorBuffer, 3, 3 ) ); // rgb
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
fromWireframeGeometry( geometry ) {
|
|
|
|
this.setPositions( geometry.attributes.position.array );
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
fromEdgesGeometry( geometry ) {
|
|
|
|
this.setPositions( geometry.attributes.position.array );
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
fromMesh( mesh ) {
|
|
|
|
this.fromWireframeGeometry( new WireframeGeometry( mesh.geometry ) );
|
|
|
|
// set colors, maybe
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
fromLineSegments( lineSegments ) {
|
|
|
|
const geometry = lineSegments.geometry;
|
|
|
|
this.setPositions( geometry.attributes.position.array ); // assumes non-indexed
|
|
|
|
// set colors, maybe
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
computeBoundingBox() {
|
|
|
|
if ( this.boundingBox === null ) {
|
|
|
|
this.boundingBox = new Box3();
|
|
|
|
}
|
|
|
|
const start = this.attributes.instanceStart;
|
|
const end = this.attributes.instanceEnd;
|
|
|
|
if ( start !== undefined && end !== undefined ) {
|
|
|
|
this.boundingBox.setFromBufferAttribute( start );
|
|
|
|
_box.setFromBufferAttribute( end );
|
|
|
|
this.boundingBox.union( _box );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
computeBoundingSphere() {
|
|
|
|
if ( this.boundingSphere === null ) {
|
|
|
|
this.boundingSphere = new Sphere();
|
|
|
|
}
|
|
|
|
if ( this.boundingBox === null ) {
|
|
|
|
this.computeBoundingBox();
|
|
|
|
}
|
|
|
|
const start = this.attributes.instanceStart;
|
|
const end = this.attributes.instanceEnd;
|
|
|
|
if ( start !== undefined && end !== undefined ) {
|
|
|
|
const center = this.boundingSphere.center;
|
|
|
|
this.boundingBox.getCenter( center );
|
|
|
|
let maxRadiusSq = 0;
|
|
|
|
for ( let i = 0, il = start.count; i < il; i ++ ) {
|
|
|
|
_vector.fromBufferAttribute( start, i );
|
|
maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector ) );
|
|
|
|
_vector.fromBufferAttribute( end, i );
|
|
maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector ) );
|
|
|
|
}
|
|
|
|
this.boundingSphere.radius = Math.sqrt( maxRadiusSq );
|
|
|
|
if ( isNaN( this.boundingSphere.radius ) ) {
|
|
|
|
console.error( 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
toJSON() {
|
|
|
|
// todo
|
|
|
|
}
|
|
|
|
applyMatrix( matrix ) {
|
|
|
|
console.warn( 'THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().' );
|
|
|
|
return this.applyMatrix4( matrix );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export { LineSegmentsGeometry };
|