import { normalGeometry } from '../../accessors/NormalNode.js'; import { tslFn } from '../../shadernode/ShaderNode.js'; const getGeometryRoughness = tslFn( () => { const dxy = normalGeometry.dFdx().abs().max( normalGeometry.dFdy().abs() ); const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z ); return geometryRoughness; } ); export default getGeometryRoughness;