import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js'; import { attribute } from '../core/AttributeNode.js'; import { varying } from '../core/VaryingNode.js'; import { materialLineDashSize, materialLineGapSize, materialLineScale } from '../accessors/MaterialNode.js'; import { dashSize, gapSize } from '../core/PropertyNode.js'; import { float } from '../shadernode/ShaderNode.js'; import { LineDashedMaterial } from 'three'; const defaultValues = new LineDashedMaterial(); class LineDashedNodeMaterial extends NodeMaterial { constructor( parameters ) { super(); this.isLineDashedNodeMaterial = true; this.lights = false; this.normals = false; this.setDefaultValues( defaultValues ); this.offsetNode = null; this.dashScaleNode = null; this.dashSizeNode = null; this.gapSizeNode = null; this.setValues( parameters ); } setupVariants() { const offsetNode = this.offsetNode; const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale; const dashSizeNode = this.dashSizeNode ? float( this.dashSizeNode ) : materialLineDashSize; const gapSizeNode = this.dashSizeNode ? float( this.dashGapNode ) : materialLineGapSize; dashSize.assign( dashSizeNode ); gapSize.assign( gapSizeNode ); const vLineDistance = varying( attribute( 'lineDistance' ).mul( dashScaleNode ) ); const vLineDistanceOffset = offsetNode ? vLineDistance.add( offsetNode ) : vLineDistance; vLineDistanceOffset.mod( dashSize.add( gapSize ) ).greaterThan( dashSize ).discard(); } } export default LineDashedNodeMaterial; addNodeMaterial( 'LineDashedNodeMaterial', LineDashedNodeMaterial );