var x = 1 + Math.round(Math.random() * ((-1>>>0)-1)); /** Generate a random 32-bit unsigned integer in the specified [min, max] range. */ function randomU32(min, max) { x ^= x << 13; x ^= x >>> 17; x ^= x << 5; return (x >>> 0) % (max - min + 1) + min; } exports.randomU32 = randomU32;