node-ejs-renderer/node_modules/three/examples/jsm/loaders/KTX2Loader.js

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2024-06-09 13:55:01 -04:00
/**
* Loader for KTX 2.0 GPU Texture containers.
*
* KTX 2.0 is a container format for various GPU texture formats. The loader
* supports Basis Universal GPU textures, which can be quickly transcoded to
* a wide variety of GPU texture compression formats, as well as some
* uncompressed DataTexture and Data3DTexture formats.
*
* References:
* - KTX: http://github.khronos.org/KTX-Specification/
* - DFD: https://www.khronos.org/registry/DataFormat/specs/1.3/dataformat.1.3.html#basicdescriptor
*/
import {
CompressedTexture,
CompressedArrayTexture,
CompressedCubeTexture,
Data3DTexture,
DataTexture,
DisplayP3ColorSpace,
FileLoader,
FloatType,
HalfFloatType,
NoColorSpace,
LinearFilter,
LinearMipmapLinearFilter,
LinearDisplayP3ColorSpace,
LinearSRGBColorSpace,
Loader,
RedFormat,
RGB_ETC1_Format,
RGB_ETC2_Format,
RGB_PVRTC_4BPPV1_Format,
RGBA_ASTC_4x4_Format,
RGBA_ASTC_6x6_Format,
RGBA_BPTC_Format,
RGBA_ETC2_EAC_Format,
RGBA_PVRTC_4BPPV1_Format,
RGBA_S3TC_DXT5_Format,
RGBA_S3TC_DXT1_Format,
RGBAFormat,
RGFormat,
SRGBColorSpace,
UnsignedByteType,
} from 'three';
import { WorkerPool } from '../utils/WorkerPool.js';
import {
read,
KHR_DF_FLAG_ALPHA_PREMULTIPLIED,
KHR_DF_TRANSFER_SRGB,
KHR_SUPERCOMPRESSION_NONE,
KHR_SUPERCOMPRESSION_ZSTD,
VK_FORMAT_UNDEFINED,
VK_FORMAT_R16_SFLOAT,
VK_FORMAT_R16G16_SFLOAT,
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_FORMAT_R32_SFLOAT,
VK_FORMAT_R32G32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT,
VK_FORMAT_R8_SRGB,
VK_FORMAT_R8_UNORM,
VK_FORMAT_R8G8_SRGB,
VK_FORMAT_R8G8_UNORM,
VK_FORMAT_R8G8B8A8_SRGB,
VK_FORMAT_R8G8B8A8_UNORM,
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
KHR_DF_PRIMARIES_UNSPECIFIED,
KHR_DF_PRIMARIES_BT709,
KHR_DF_PRIMARIES_DISPLAYP3
} from '../libs/ktx-parse.module.js';
import { ZSTDDecoder } from '../libs/zstddec.module.js';
const _taskCache = new WeakMap();
let _activeLoaders = 0;
let _zstd;
class KTX2Loader extends Loader {
constructor( manager ) {
super( manager );
this.transcoderPath = '';
this.transcoderBinary = null;
this.transcoderPending = null;
this.workerPool = new WorkerPool();
this.workerSourceURL = '';
this.workerConfig = null;
if ( typeof MSC_TRANSCODER !== 'undefined' ) {
console.warn(
'THREE.KTX2Loader: Please update to latest "basis_transcoder".'
+ ' "msc_basis_transcoder" is no longer supported in three.js r125+.'
);
}
}
setTranscoderPath( path ) {
this.transcoderPath = path;
return this;
}
setWorkerLimit( num ) {
this.workerPool.setWorkerLimit( num );
return this;
}
async detectSupportAsync( renderer ) {
this.workerConfig = {
astcSupported: await renderer.hasFeatureAsync( 'texture-compression-astc' ),
etc1Supported: await renderer.hasFeatureAsync( 'texture-compression-etc1' ),
etc2Supported: await renderer.hasFeatureAsync( 'texture-compression-etc2' ),
dxtSupported: await renderer.hasFeatureAsync( 'texture-compression-bc' ),
bptcSupported: await renderer.hasFeatureAsync( 'texture-compression-bptc' ),
pvrtcSupported: await renderer.hasFeatureAsync( 'texture-compression-pvrtc' )
};
return this;
}
detectSupport( renderer ) {
if ( renderer.isWebGPURenderer === true ) {
this.workerConfig = {
astcSupported: renderer.hasFeature( 'texture-compression-astc' ),
etc1Supported: renderer.hasFeature( 'texture-compression-etc1' ),
etc2Supported: renderer.hasFeature( 'texture-compression-etc2' ),
dxtSupported: renderer.hasFeature( 'texture-compression-bc' ),
bptcSupported: renderer.hasFeature( 'texture-compression-bptc' ),
pvrtcSupported: renderer.hasFeature( 'texture-compression-pvrtc' )
};
} else {
this.workerConfig = {
astcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ),
etc1Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ),
etc2Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc' ),
dxtSupported: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ),
bptcSupported: renderer.extensions.has( 'EXT_texture_compression_bptc' ),
pvrtcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' )
|| renderer.extensions.has( 'WEBKIT_WEBGL_compressed_texture_pvrtc' )
};
}
return this;
}
init() {
if ( ! this.transcoderPending ) {
// Load transcoder wrapper.
const jsLoader = new FileLoader( this.manager );
jsLoader.setPath( this.transcoderPath );
jsLoader.setWithCredentials( this.withCredentials );
const jsContent = jsLoader.loadAsync( 'basis_transcoder.js' );
// Load transcoder WASM binary.
const binaryLoader = new FileLoader( this.manager );
binaryLoader.setPath( this.transcoderPath );
binaryLoader.setResponseType( 'arraybuffer' );
binaryLoader.setWithCredentials( this.withCredentials );
const binaryContent = binaryLoader.loadAsync( 'basis_transcoder.wasm' );
this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )
.then( ( [ jsContent, binaryContent ] ) => {
const fn = KTX2Loader.BasisWorker.toString();
const body = [
'/* constants */',
'let _EngineFormat = ' + JSON.stringify( KTX2Loader.EngineFormat ),
'let _TranscoderFormat = ' + JSON.stringify( KTX2Loader.TranscoderFormat ),
'let _BasisFormat = ' + JSON.stringify( KTX2Loader.BasisFormat ),
'/* basis_transcoder.js */',
jsContent,
'/* worker */',
fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
].join( '\n' );
this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
this.transcoderBinary = binaryContent;
this.workerPool.setWorkerCreator( () => {
const worker = new Worker( this.workerSourceURL );
const transcoderBinary = this.transcoderBinary.slice( 0 );
worker.postMessage( { type: 'init', config: this.workerConfig, transcoderBinary }, [ transcoderBinary ] );
return worker;
} );
} );
if ( _activeLoaders > 0 ) {
// Each instance loads a transcoder and allocates workers, increasing network and memory cost.
console.warn(
'THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues.'
+ ' Use a single KTX2Loader instance, or call .dispose() on old instances.'
);
}
_activeLoaders ++;
}
return this.transcoderPending;
}
load( url, onLoad, onProgress, onError ) {
if ( this.workerConfig === null ) {
throw new Error( 'THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.' );
}
const loader = new FileLoader( this.manager );
loader.setResponseType( 'arraybuffer' );
loader.setWithCredentials( this.withCredentials );
loader.load( url, ( buffer ) => {
// Check for an existing task using this buffer. A transferred buffer cannot be transferred
// again from this thread.
if ( _taskCache.has( buffer ) ) {
const cachedTask = _taskCache.get( buffer );
return cachedTask.promise.then( onLoad ).catch( onError );
}
this._createTexture( buffer )
.then( ( texture ) => onLoad ? onLoad( texture ) : null )
.catch( onError );
}, onProgress, onError );
}
_createTextureFrom( transcodeResult, container ) {
const { faces, width, height, format, type, error, dfdFlags } = transcodeResult;
if ( type === 'error' ) return Promise.reject( error );
let texture;
if ( container.faceCount === 6 ) {
texture = new CompressedCubeTexture( faces, format, UnsignedByteType );
} else {
const mipmaps = faces[ 0 ].mipmaps;
texture = container.layerCount > 1
? new CompressedArrayTexture( mipmaps, width, height, container.layerCount, format, UnsignedByteType )
: new CompressedTexture( mipmaps, width, height, format, UnsignedByteType );
}
texture.minFilter = faces[ 0 ].mipmaps.length === 1 ? LinearFilter : LinearMipmapLinearFilter;
texture.magFilter = LinearFilter;
texture.generateMipmaps = false;
texture.needsUpdate = true;
texture.colorSpace = parseColorSpace( container );
texture.premultiplyAlpha = !! ( dfdFlags & KHR_DF_FLAG_ALPHA_PREMULTIPLIED );
return texture;
}
/**
* @param {ArrayBuffer} buffer
* @param {object?} config
* @return {Promise<CompressedTexture|CompressedArrayTexture|DataTexture|Data3DTexture>}
*/
async _createTexture( buffer, config = {} ) {
const container = read( new Uint8Array( buffer ) );
if ( container.vkFormat !== VK_FORMAT_UNDEFINED ) {
return createRawTexture( container );
}
//
const taskConfig = config;
const texturePending = this.init().then( () => {
return this.workerPool.postMessage( { type: 'transcode', buffer, taskConfig: taskConfig }, [ buffer ] );
} ).then( ( e ) => this._createTextureFrom( e.data, container ) );
// Cache the task result.
_taskCache.set( buffer, { promise: texturePending } );
return texturePending;
}
dispose() {
this.workerPool.dispose();
if ( this.workerSourceURL ) URL.revokeObjectURL( this.workerSourceURL );
_activeLoaders --;
return this;
}
}
/* CONSTANTS */
KTX2Loader.BasisFormat = {
ETC1S: 0,
UASTC_4x4: 1,
};
KTX2Loader.TranscoderFormat = {
ETC1: 0,
ETC2: 1,
BC1: 2,
BC3: 3,
BC4: 4,
BC5: 5,
BC7_M6_OPAQUE_ONLY: 6,
BC7_M5: 7,
PVRTC1_4_RGB: 8,
PVRTC1_4_RGBA: 9,
ASTC_4x4: 10,
ATC_RGB: 11,
ATC_RGBA_INTERPOLATED_ALPHA: 12,
RGBA32: 13,
RGB565: 14,
BGR565: 15,
RGBA4444: 16,
};
KTX2Loader.EngineFormat = {
RGBAFormat: RGBAFormat,
RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,
RGBA_BPTC_Format: RGBA_BPTC_Format,
RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,
RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,
RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,
RGB_ETC1_Format: RGB_ETC1_Format,
RGB_ETC2_Format: RGB_ETC2_Format,
RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,
RGBA_S3TC_DXT1_Format: RGBA_S3TC_DXT1_Format,
};
/* WEB WORKER */
KTX2Loader.BasisWorker = function () {
let config;
let transcoderPending;
let BasisModule;
const EngineFormat = _EngineFormat; // eslint-disable-line no-undef
const TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef
const BasisFormat = _BasisFormat; // eslint-disable-line no-undef
self.addEventListener( 'message', function ( e ) {
const message = e.data;
switch ( message.type ) {
case 'init':
config = message.config;
init( message.transcoderBinary );
break;
case 'transcode':
transcoderPending.then( () => {
try {
const { faces, buffers, width, height, hasAlpha, format, dfdFlags } = transcode( message.buffer );
self.postMessage( { type: 'transcode', id: message.id, faces, width, height, hasAlpha, format, dfdFlags }, buffers );
} catch ( error ) {
console.error( error );
self.postMessage( { type: 'error', id: message.id, error: error.message } );
}
} );
break;
}
} );
function init( wasmBinary ) {
transcoderPending = new Promise( ( resolve ) => {
BasisModule = { wasmBinary, onRuntimeInitialized: resolve };
BASIS( BasisModule ); // eslint-disable-line no-undef
} ).then( () => {
BasisModule.initializeBasis();
if ( BasisModule.KTX2File === undefined ) {
console.warn( 'THREE.KTX2Loader: Please update Basis Universal transcoder.' );
}
} );
}
function transcode( buffer ) {
const ktx2File = new BasisModule.KTX2File( new Uint8Array( buffer ) );
function cleanup() {
ktx2File.close();
ktx2File.delete();
}
if ( ! ktx2File.isValid() ) {
cleanup();
throw new Error( 'THREE.KTX2Loader: Invalid or unsupported .ktx2 file' );
}
const basisFormat = ktx2File.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S;
const width = ktx2File.getWidth();
const height = ktx2File.getHeight();
const layerCount = ktx2File.getLayers() || 1;
const levelCount = ktx2File.getLevels();
const faceCount = ktx2File.getFaces();
const hasAlpha = ktx2File.getHasAlpha();
const dfdFlags = ktx2File.getDFDFlags();
const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );
if ( ! width || ! height || ! levelCount ) {
cleanup();
throw new Error( 'THREE.KTX2Loader: Invalid texture' );
}
if ( ! ktx2File.startTranscoding() ) {
cleanup();
throw new Error( 'THREE.KTX2Loader: .startTranscoding failed' );
}
const faces = [];
const buffers = [];
for ( let face = 0; face < faceCount; face ++ ) {
const mipmaps = [];
for ( let mip = 0; mip < levelCount; mip ++ ) {
const layerMips = [];
let mipWidth, mipHeight;
for ( let layer = 0; layer < layerCount; layer ++ ) {
const levelInfo = ktx2File.getImageLevelInfo( mip, layer, face );
if ( face === 0 && mip === 0 && layer === 0 && ( levelInfo.origWidth % 4 !== 0 || levelInfo.origHeight % 4 !== 0 ) ) {
console.warn( 'THREE.KTX2Loader: ETC1S and UASTC textures should use multiple-of-four dimensions.' );
}
if ( levelCount > 1 ) {
mipWidth = levelInfo.origWidth;
mipHeight = levelInfo.origHeight;
} else {
// Handles non-multiple-of-four dimensions in textures without mipmaps. Textures with
// mipmaps must use multiple-of-four dimensions, for some texture formats and APIs.
// See mrdoob/three.js#25908.
mipWidth = levelInfo.width;
mipHeight = levelInfo.height;
}
const dst = new Uint8Array( ktx2File.getImageTranscodedSizeInBytes( mip, layer, 0, transcoderFormat ) );
const status = ktx2File.transcodeImage( dst, mip, layer, face, transcoderFormat, 0, - 1, - 1 );
if ( ! status ) {
cleanup();
throw new Error( 'THREE.KTX2Loader: .transcodeImage failed.' );
}
layerMips.push( dst );
}
const mipData = concat( layerMips );
mipmaps.push( { data: mipData, width: mipWidth, height: mipHeight } );
buffers.push( mipData.buffer );
}
faces.push( { mipmaps, width, height, format: engineFormat } );
}
cleanup();
return { faces, buffers, width, height, hasAlpha, format: engineFormat, dfdFlags };
}
//
// Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC),
// device capabilities, and texture dimensions. The list below ranks the formats separately
// for ETC1S and UASTC.
//
// In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at
// significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently
// chooses RGBA32 only as a last resort and does not expose that option to the caller.
const FORMAT_OPTIONS = [
{
if: 'astcSupported',
basisFormat: [ BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4 ],
engineFormat: [ EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format ],
priorityETC1S: Infinity,
priorityUASTC: 1,
needsPowerOfTwo: false,
},
{
if: 'bptcSupported',
basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5 ],
engineFormat: [ EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format ],
priorityETC1S: 3,
priorityUASTC: 2,
needsPowerOfTwo: false,
},
{
if: 'dxtSupported',
basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.BC1, TranscoderFormat.BC3 ],
engineFormat: [ EngineFormat.RGBA_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format ],
priorityETC1S: 4,
priorityUASTC: 5,
needsPowerOfTwo: false,
},
{
if: 'etc2Supported',
basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC2 ],
engineFormat: [ EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format ],
priorityETC1S: 1,
priorityUASTC: 3,
needsPowerOfTwo: false,
},
{
if: 'etc1Supported',
basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.ETC1 ],
engineFormat: [ EngineFormat.RGB_ETC1_Format ],
priorityETC1S: 2,
priorityUASTC: 4,
needsPowerOfTwo: false,
},
{
if: 'pvrtcSupported',
basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],
transcoderFormat: [ TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA ],
engineFormat: [ EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format ],
priorityETC1S: 5,
priorityUASTC: 6,
needsPowerOfTwo: true,
},
];
const ETC1S_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
return a.priorityETC1S - b.priorityETC1S;
} );
const UASTC_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {
return a.priorityUASTC - b.priorityUASTC;
} );
function getTranscoderFormat( basisFormat, width, height, hasAlpha ) {
let transcoderFormat;
let engineFormat;
const options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS;
for ( let i = 0; i < options.length; i ++ ) {
const opt = options[ i ];
if ( ! config[ opt.if ] ) continue;
if ( ! opt.basisFormat.includes( basisFormat ) ) continue;
if ( hasAlpha && opt.transcoderFormat.length < 2 ) continue;
if ( opt.needsPowerOfTwo && ! ( isPowerOfTwo( width ) && isPowerOfTwo( height ) ) ) continue;
transcoderFormat = opt.transcoderFormat[ hasAlpha ? 1 : 0 ];
engineFormat = opt.engineFormat[ hasAlpha ? 1 : 0 ];
return { transcoderFormat, engineFormat };
}
console.warn( 'THREE.KTX2Loader: No suitable compressed texture format found. Decoding to RGBA32.' );
transcoderFormat = TranscoderFormat.RGBA32;
engineFormat = EngineFormat.RGBAFormat;
return { transcoderFormat, engineFormat };
}
function isPowerOfTwo( value ) {
if ( value <= 2 ) return true;
return ( value & ( value - 1 ) ) === 0 && value !== 0;
}
/** Concatenates N byte arrays. */
function concat( arrays ) {
if ( arrays.length === 1 ) return arrays[ 0 ];
let totalByteLength = 0;
for ( let i = 0; i < arrays.length; i ++ ) {
const array = arrays[ i ];
totalByteLength += array.byteLength;
}
const result = new Uint8Array( totalByteLength );
let byteOffset = 0;
for ( let i = 0; i < arrays.length; i ++ ) {
const array = arrays[ i ];
result.set( array, byteOffset );
byteOffset += array.byteLength;
}
return result;
}
};
//
// Parsing for non-Basis textures. These textures are may have supercompression
// like Zstd, but they do not require transcoding.
const UNCOMPRESSED_FORMATS = new Set( [ RGBAFormat, RGFormat, RedFormat ] );
const FORMAT_MAP = {
[ VK_FORMAT_R32G32B32A32_SFLOAT ]: RGBAFormat,
[ VK_FORMAT_R16G16B16A16_SFLOAT ]: RGBAFormat,
[ VK_FORMAT_R8G8B8A8_UNORM ]: RGBAFormat,
[ VK_FORMAT_R8G8B8A8_SRGB ]: RGBAFormat,
[ VK_FORMAT_R32G32_SFLOAT ]: RGFormat,
[ VK_FORMAT_R16G16_SFLOAT ]: RGFormat,
[ VK_FORMAT_R8G8_UNORM ]: RGFormat,
[ VK_FORMAT_R8G8_SRGB ]: RGFormat,
[ VK_FORMAT_R32_SFLOAT ]: RedFormat,
[ VK_FORMAT_R16_SFLOAT ]: RedFormat,
[ VK_FORMAT_R8_SRGB ]: RedFormat,
[ VK_FORMAT_R8_UNORM ]: RedFormat,
[ VK_FORMAT_ASTC_6x6_SRGB_BLOCK ]: RGBA_ASTC_6x6_Format,
[ VK_FORMAT_ASTC_6x6_UNORM_BLOCK ]: RGBA_ASTC_6x6_Format,
};
const TYPE_MAP = {
[ VK_FORMAT_R32G32B32A32_SFLOAT ]: FloatType,
[ VK_FORMAT_R16G16B16A16_SFLOAT ]: HalfFloatType,
[ VK_FORMAT_R8G8B8A8_UNORM ]: UnsignedByteType,
[ VK_FORMAT_R8G8B8A8_SRGB ]: UnsignedByteType,
[ VK_FORMAT_R32G32_SFLOAT ]: FloatType,
[ VK_FORMAT_R16G16_SFLOAT ]: HalfFloatType,
[ VK_FORMAT_R8G8_UNORM ]: UnsignedByteType,
[ VK_FORMAT_R8G8_SRGB ]: UnsignedByteType,
[ VK_FORMAT_R32_SFLOAT ]: FloatType,
[ VK_FORMAT_R16_SFLOAT ]: HalfFloatType,
[ VK_FORMAT_R8_SRGB ]: UnsignedByteType,
[ VK_FORMAT_R8_UNORM ]: UnsignedByteType,
[ VK_FORMAT_ASTC_6x6_SRGB_BLOCK ]: UnsignedByteType,
[ VK_FORMAT_ASTC_6x6_UNORM_BLOCK ]: UnsignedByteType,
};
async function createRawTexture( container ) {
const { vkFormat } = container;
if ( FORMAT_MAP[ vkFormat ] === undefined ) {
throw new Error( 'THREE.KTX2Loader: Unsupported vkFormat.' );
}
//
let zstd;
if ( container.supercompressionScheme === KHR_SUPERCOMPRESSION_ZSTD ) {
if ( ! _zstd ) {
_zstd = new Promise( async ( resolve ) => {
const zstd = new ZSTDDecoder();
await zstd.init();
resolve( zstd );
} );
}
zstd = await _zstd;
}
//
const mipmaps = [];
for ( let levelIndex = 0; levelIndex < container.levels.length; levelIndex ++ ) {
const levelWidth = Math.max( 1, container.pixelWidth >> levelIndex );
const levelHeight = Math.max( 1, container.pixelHeight >> levelIndex );
const levelDepth = container.pixelDepth ? Math.max( 1, container.pixelDepth >> levelIndex ) : 0;
const level = container.levels[ levelIndex ];
let levelData;
if ( container.supercompressionScheme === KHR_SUPERCOMPRESSION_NONE ) {
levelData = level.levelData;
} else if ( container.supercompressionScheme === KHR_SUPERCOMPRESSION_ZSTD ) {
levelData = zstd.decode( level.levelData, level.uncompressedByteLength );
} else {
throw new Error( 'THREE.KTX2Loader: Unsupported supercompressionScheme.' );
}
let data;
if ( TYPE_MAP[ vkFormat ] === FloatType ) {
data = new Float32Array(
levelData.buffer,
levelData.byteOffset,
levelData.byteLength / Float32Array.BYTES_PER_ELEMENT
);
} else if ( TYPE_MAP[ vkFormat ] === HalfFloatType ) {
data = new Uint16Array(
levelData.buffer,
levelData.byteOffset,
levelData.byteLength / Uint16Array.BYTES_PER_ELEMENT
);
} else {
data = levelData;
}
mipmaps.push( {
data: data,
width: levelWidth,
height: levelHeight,
depth: levelDepth,
} );
}
let texture;
if ( UNCOMPRESSED_FORMATS.has( FORMAT_MAP[ vkFormat ] ) ) {
texture = container.pixelDepth === 0
? new DataTexture( mipmaps[ 0 ].data, container.pixelWidth, container.pixelHeight )
: new Data3DTexture( mipmaps[ 0 ].data, container.pixelWidth, container.pixelHeight, container.pixelDepth );
} else {
if ( container.pixelDepth > 0 ) throw new Error( 'THREE.KTX2Loader: Unsupported pixelDepth.' );
texture = new CompressedTexture( mipmaps, container.pixelWidth, container.pixelHeight );
}
texture.mipmaps = mipmaps;
texture.type = TYPE_MAP[ vkFormat ];
texture.format = FORMAT_MAP[ vkFormat ];
texture.colorSpace = parseColorSpace( container );
texture.needsUpdate = true;
//
return Promise.resolve( texture );
}
function parseColorSpace( container ) {
const dfd = container.dataFormatDescriptor[ 0 ];
if ( dfd.colorPrimaries === KHR_DF_PRIMARIES_BT709 ) {
return dfd.transferFunction === KHR_DF_TRANSFER_SRGB ? SRGBColorSpace : LinearSRGBColorSpace;
} else if ( dfd.colorPrimaries === KHR_DF_PRIMARIES_DISPLAYP3 ) {
return dfd.transferFunction === KHR_DF_TRANSFER_SRGB ? DisplayP3ColorSpace : LinearDisplayP3ColorSpace;
} else if ( dfd.colorPrimaries === KHR_DF_PRIMARIES_UNSPECIFIED ) {
return NoColorSpace;
} else {
console.warn( `THREE.KTX2Loader: Unsupported color primaries, "${ dfd.colorPrimaries }"` );
return NoColorSpace;
}
}
export { KTX2Loader };