node-ejs-renderer/node_modules/memfs/lib/fsa-to-node/FsaNodeWriteStream.d.ts

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2024-06-09 13:55:01 -04:00
/// <reference types="node" />
import { Writable } from 'stream';
import { FsaNodeFsOpenFile } from './FsaNodeFsOpenFile';
import type { IFileSystemWritableFileStream } from '../fsa/types';
import type { IWriteStream } from '../node/types/misc';
import type { IWriteStreamOptions } from '../node/types/options';
/**
* This WriteStream implementation does not build on top of the `fs` module,
* but instead uses the lower-level `FileSystemFileHandle` interface. The reason
* is the different semantics in `fs` and FSA (File System Access API) write streams.
*
* When data is written to an FSA file, a new FSA stream is created, it copies
* the file to a temporary swap file. After each written chunk, that swap file
* is closed and the original file is replaced with the swap file. This means,
* if WriteStream was built on top of `fs`, each chunk write would result in
* a file copy, write, close, rename operations, which is not what we want.
*
* Instead this implementation hooks into the lower-level and closes the swap
* file only once the stream is closed. The downside is that the written data
* is not immediately visible to other processes (because it is written to the
* swap file), but that is the trade-off we have to make.
*
* @todo Could make this flush the data to the original file periodically, so that
* the data is visible to other processes.
* @todo This stream could work through `FileSystemSyncAccessHandle.write` in a
* Worker thread instead.
*/
export declare class FsaNodeWriteStream extends Writable implements IWriteStream {
readonly path: string;
protected readonly options: IWriteStreamOptions;
protected __pending__: boolean;
protected __closed__: boolean;
protected __bytes__: number;
protected readonly __stream__: Promise<IFileSystemWritableFileStream>;
protected readonly __mutex__: <T = unknown>(code: import("../thingies/types").Code<T>) => Promise<T>;
constructor(handle: Promise<FsaNodeFsOpenFile>, path: string, options: IWriteStreamOptions);
private ___write___;
private __close__;
get bytesWritten(): number;
get pending(): boolean;
close(cb: any): void;
_write(chunk: any, encoding: string, callback: (error?: Error | null) => void): void;
_writev(chunks: Array<{
chunk: any;
encoding: string;
}>, callback: (error?: Error | null) => void): void;
_final(callback: (error?: Error | null) => void): void;
}