node-ejs-renderer/node_modules/sonic-forest/lib/splay/util2.js

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2024-06-09 13:55:01 -04:00
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.splay2 = void 0;
const splay2 = (root, node) => {
const p = node.p2;
if (!p)
return root;
const pp = p.p2;
const l2 = p.l2 === node;
if (!pp) {
if (l2)
rSplay2(node, p);
else
lSplay2(node, p);
return node;
}
const l1 = pp.l2 === p;
if (l1) {
if (l2) {
root = llSplay2(root, node, p, pp);
}
else {
root = lrSplay2(root, node, p, pp);
}
}
else {
if (l2) {
root = rlSplay2(root, node, p, pp);
}
else {
root = rrSplay2(root, node, p, pp);
}
}
return (0, exports.splay2)(root, node);
};
exports.splay2 = splay2;
const rSplay2 = (c2, c1) => {
const b = c2.r2;
c2.p2 = undefined;
c2.r2 = c1;
c1.p2 = c2;
c1.l2 = b;
if (b)
b.p2 = c1;
};
const lSplay2 = (c2, c1) => {
const b = c2.l2;
c2.p2 = undefined;
c2.l2 = c1;
c1.p2 = c2;
c1.r2 = b;
if (b)
b.p2 = c1;
};
const rrSplay2 = (root, c3, c2, c1) => {
const b = c2.l2;
const c = c3.l2;
const p = c1.p2;
c3.p2 = p;
c3.l2 = c2;
c2.p2 = c3;
c2.l2 = c1;
c2.r2 = c;
c1.p2 = c2;
c1.r2 = b;
if (b)
b.p2 = c1;
if (c)
c.p2 = c2;
if (!p)
root = c3;
else if (p.l2 === c1)
p.l2 = c3;
else
p.r2 = c3;
return root;
};
const llSplay2 = (root, c3, c2, c1) => {
const b = c2.r2;
const c = c3.r2;
const p = c1.p2;
c3.p2 = p;
c3.r2 = c2;
c2.p2 = c3;
c2.l2 = c;
c2.r2 = c1;
c1.p2 = c2;
c1.l2 = b;
if (b)
b.p2 = c1;
if (c)
c.p2 = c2;
if (!p)
root = c3;
else if (p.l2 === c1)
p.l2 = c3;
else
p.r2 = c3;
return root;
};
const lrSplay2 = (root, c3, c2, c1) => {
const c = c3.l2;
const d = c3.r2;
const p = c1.p2;
c3.p2 = p;
c3.l2 = c2;
c3.r2 = c1;
c2.p2 = c3;
c2.r2 = c;
c1.p2 = c3;
c1.l2 = d;
if (c)
c.p2 = c2;
if (d)
d.p2 = c1;
if (!p)
root = c3;
else if (p.l2 === c1)
p.l2 = c3;
else
p.r2 = c3;
return root;
};
const rlSplay2 = (root, c3, c2, c1) => {
const c = c3.r2;
const d = c3.l2;
const p = c1.p2;
c3.p2 = p;
c3.l2 = c1;
c3.r2 = c2;
c2.p2 = c3;
c2.l2 = c;
c1.p2 = c3;
c1.r2 = d;
if (c)
c.p2 = c2;
if (d)
d.p2 = c1;
if (!p)
root = c3;
else if (p.l2 === c1)
p.l2 = c3;
else
p.r2 = c3;
return root;
};